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About me

Summary 


I am a versatile professional game developer with over five years of experience in developing and maintaining a wide variety of game systems. My specialties includes working with expert designers and graphic artists, and resolving technical and non-technical issues to meet the needs of the games.


Qualifications: C/C++, C#, experienced JavaScript

Experience

Senior Game Programmer



Zepetto Co,. Ltd.Developing a mobile game on Unity3D engine

Game Programmer

GameHi Co., Ltd.Seoul, Korea
Worked with GameBryo 2.3/2.5 Engine
Enhanced the character parts and equipment system in Action MMORPG game systems


Game Programmer



Numix Entertainmet Co.Seoul, KoreaDesigned and developed character customizer supporting editing equipments, body parts and sounds both in tools and game on Ogre3D engine


User Interface Programmer

Nemo Planet Co.Seoul, Korea
Developed an action 3D board game, named Pumpkin D.D.
Developed and maintained user interface both in
tools and game, using a proprietary engine.


User Interface Programmer

Gopets Co., Ltd.Seoul, Korea
Worked with an in-house engine and GUI library
Shipped a Social Network Service game, named GoPets, on Windows messenger and developed an unannounced mobile game, named GoPets, for NTT Docomo

Education

Korea National Open University
Bachelor of Science (B.S.), Computer Science
Game Academy by Ministry of Culture, Sports & Tourism, SeoulDiploma of Technology, Computer Games and Programming Skills

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